Method

SpielUtteranceset_language

since: 1.0

Declaration [src]

void
spiel_utterance_set_language (
  SpielUtterance* self,
  const char* language
)

Description [src]

Sets the language of this utterance.

Available since: 1.0

Parameters

language

Type: const char*

The language to assign to this utterance.

The data is owned by the caller of the function.
The value is a NUL terminated UTF-8 string.