Method

SpielUtteranceget_text

since: 1.0

[]

Declaration [src]

const char*
spiel_utterance_get_text (
  SpielUtterance* self
)
[]

Description [src]

Gets the text spoken in this utterance.

Available since: 1.0

Gets propertySpiel.Utterance:text
[]

Return value

Type: const char*

The text.

The data is owned by the instance.
The value is a NUL terminated UTF-8 string.