Method

SpielSpeakerspeak

since: 1.0

Declaration [src]

void
spiel_speaker_speak (
  SpielSpeaker* self,
  SpielUtterance* utterance
)

Description [src]

Speak the given utterance. If an utterance is already being spoken the provided utterances will be added to a queue and will be spoken in the order received.

Available since: 1.0

Parameters

utterance

Type: SpielUtterance

An SpielUtterance to speak.

The data is owned by the caller of the function.