Method
SpielSpeakerspeak
since: 1.0
Declaration [src]
void
spiel_speaker_speak (
SpielSpeaker* self,
SpielUtterance* utterance
)
Description [src]
Speak the given utterance. If an utterance is already being spoken the provided utterances will be added to a queue and will be spoken in the order received.
Available since: 1.0
Parameters
utterance
-
Type:
SpielUtterance
An
SpielUtterance
to speak.The data is owned by the caller of the function.