Signal
SpielSpeaker::mark-reached
since: 1.0
Declaration
void
mark_reached (
SpielSpeaker* self,
SpielUtterance* utterance,
gchar* name,
gpointer user_data
)
Description [src]
Emitted when an SSML mark element is reached.
| Default handler: The default handler is called before the handlers added via |
| Available since: 1.0 |
Parameters
utterance-
Type:
SpielUtteranceA
SpielUtteranceThe data is owned by the caller of the function. name-
Type:
gchar*Name of mark reached.
The data is owned by the caller of the function. The value is a NUL terminated UTF-8 string.