Signal

SpielSpeaker::mark-reached

since: 1.0

Declaration

void
mark_reached (
  SpielSpeaker* self,
  SpielUtterance* utterance,
  gchar* name,
  gpointer user_data
)

Description [src]

Emitted when an SSML mark element is reached.

Default handler:

The default handler is called before the handlers added via g_signal_connect().

Available since: 1.0

Parameters

utterance

Type: SpielUtterance

A SpielUtterance

The data is owned by the caller of the function.
name

Type: gchar*

Name of mark reached.

The data is owned by the caller of the function.
The value is a NUL terminated UTF-8 string.