Signal
SpielSpeaker::mark-reached
since: 1.0
Declaration
void
mark_reached (
  SpielSpeaker* self,
  SpielUtterance* utterance,
  gchar* name,
  gpointer user_data
)
Description [src]
Emitted when an SSML mark element is reached.
| Default handler: The default handler is called before the handlers added via  | 
| Available since: 1.0 | 
Parameters
- utterance
- 
            Type: SpielUtteranceA SpielUtteranceThe data is owned by the caller of the function. 
- name
- 
            Type: gchar*Name of mark reached. The data is owned by the caller of the function. The value is a NUL terminated UTF-8 string.